AI Native Daily Paper Digest – 20250401

1. TextCrafter: Accurately Rendering Multiple Texts in Complex Visual Scenes

πŸ”‘ Keywords: Complex Visual Text Generation, TextCrafter, Multi-Visual Text Rendering, Generative Models, CVTG-2K

πŸ’‘ Category: Generative Models

🌟 Research Objective:

– To address challenges in Complex Visual Text Generation (CVTG) by developing a method to improve text clarity and reduce distortions and omissions in visual text.

πŸ› οΈ Research Methods:

– Introduction of TextCrafter, employing a progressive strategy and token focus enhancement mechanism to improve alignment and text prominence.

– Development and presentation of a benchmark dataset, CVTG-2K, for evaluating generative model performance in CVTG tasks.

πŸ’¬ Research Conclusions:

– Extensive experiments indicated that TextCrafter outperforms state-of-the-art methods in generating clearer and more accurate visual text.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.23461

2. MoCha: Towards Movie-Grade Talking Character Synthesis

πŸ”‘ Keywords: Talking Characters, MoCha, speech-video window attention, multi-character conversation, cinematic storytelling

πŸ’‘ Category: Generative Models

🌟 Research Objective:

– The research aims to advance character-driven storytelling in video generation by creating talking character animations directly from speech and text.

πŸ› οΈ Research Methods:

– The study introduces MoCha, a novel framework to generate full-body talking characters. It employs a speech-video window attention mechanism for precise synchronization between speech and video and utilizes a joint training strategy with both speech-labeled and text-labeled video data to improve generalization.

πŸ’¬ Research Conclusions:

– Evaluations indicate that MoCha sets a new benchmark in AI-generated cinematic storytelling, excelling in realism, expressiveness, controllability, and generalization across diverse character actions.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.23307

3. What, How, Where, and How Well? A Survey on Test-Time Scaling in Large Language Models

πŸ”‘ Keywords: Test-Time Scaling, Large Language Models, Multidimensional Framework, Practical Deployment, Open Challenges

πŸ’‘ Category: Natural Language Processing

🌟 Research Objective:

– To provide a comprehensive survey and a unified framework for understanding Test-Time Scaling (TTS) in language models, highlighting its significance in both specialized and general tasks.

πŸ› οΈ Research Methods:

– A proposal of a multidimensional framework for TTS research structured along four dimensions: what, how, where, and how well to scale; conducting an extensive review of methods, applications, and assessments.

πŸ’¬ Research Conclusions:

– Identification and decomposition of TTS techniques, providing guidelines for practical deployment and highlighting developmental trajectories, while identifying open challenges and future directions for TTS research.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.24235

4. Open-Reasoner-Zero: An Open Source Approach to Scaling Up Reinforcement Learning on the Base Model

πŸ”‘ Keywords: Open-Reasoner-Zero, scalability, reinforcement learning, vanilla PPO, performance

πŸ’‘ Category: Reinforcement Learning

🌟 Research Objective:

– Introduce Open-Reasoner-Zero, focusing on scalability, simplicity, and accessibility for large-scale reasoning-oriented reinforcement learning.

πŸ› οΈ Research Methods:

– Utilize a minimalist approach with vanilla PPO and GAE, avoiding KL regularization, along with rule-based rewards to scale response length and benchmark performance.

πŸ’¬ Research Conclusions:

– Achieved superior performance on various benchmarks like AIME2024, MATH500, and GPQA Diamond with remarkable efficiency, requiring a tenth of the training steps compared to the DeepSeek-R1-Zero pipeline.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.24290

5. RIG: Synergizing Reasoning and Imagination in End-to-End Generalist Policy

πŸ”‘ Keywords: Reasoning, Imagination, Generalist Policy, Reinforcement Learning

πŸ’‘ Category: Reinforcement Learning

🌟 Research Objective:

– The paper aims to synergize reasoning and imagination in an end-to-end Generalist policy model, named RIG, to improve learning efficiency and policy generalization for embodied agents.

πŸ› οΈ Research Methods:

– Developed a data pipeline to progressively integrate reasoning and imagination into trajectories, enabling joint learning of reasoning and next image generation.

πŸ’¬ Research Conclusions:

– The synergy of reasoning and imagination in RIG enhances robustness, generalization, and interoperability, showing a 17-fold improvement in sample efficiency compared to prior work.

– RIG allows agents to predict action outcomes and self-correct during inference, leading to performance enhancements.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.24388

6. Efficient Inference for Large Reasoning Models: A Survey

πŸ”‘ Keywords: Large Reasoning Models, Chain-of-Thought, Efficient Inference, Interpretability, Safety

πŸ’‘ Category: Knowledge Representation and Reasoning

🌟 Research Objective:

– To review efficient inference methods for Large Reasoning Models (LRMs) aimed at reducing token inefficiency while maintaining reasoning quality.

πŸ› οΈ Research Methods:

– Introduce a taxonomy dividing methods into explicit compact Chain-of-Thought (CoT) and implicit latent CoT.

– Conduct empirical analyses on performance and efficiency of existing methods.

πŸ’¬ Research Conclusions:

– Highlight open challenges such as human-centric controllable reasoning and the trade-off between interpretability and efficiency.

– Provide insights for enhancing inference efficiency through techniques like model merging, new architectures, and agent routers.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.23077

7. Effectively Controlling Reasoning Models through Thinking Intervention

πŸ”‘ Keywords: Reasoning-enhanced large language models, Thinking Intervention, Intermediate reasoning steps, Instruction-following, Safety alignment

πŸ’‘ Category: Natural Language Processing

🌟 Research Objective:

– To explore the potential of a new generation framework for enhanced control over the reasoning processes of large language models (LLMs) using the Thinking Intervention paradigm.

πŸ› οΈ Research Methods:

– Comprehensive evaluations across multiple tasks, including instruction following on IFEval, instruction hierarchy on SEP, and safety alignment on XSTest and SORRY-Bench.

πŸ’¬ Research Conclusions:

– Thinking Intervention paradigm shows significant improvements over baseline approaches, with up to a 6.7% increase in instruction-following accuracy, 15.4% improvement in reasoning about instruction hierarchies, and a 40.0% increase in refusal rates for unsafe prompts using open-source DeepSeek R1 models.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.24370

8. SketchVideo: Sketch-based Video Generation and Editing

πŸ”‘ Keywords: sketch-based control, video generation, memory-efficient control structure, inter-frame attention, SketchVideo

πŸ’‘ Category: Generative Models

🌟 Research Objective:

– The study aims to achieve sketch-based spatial and motion control for video generation and support fine-grained editing of real or synthetic videos.

πŸ› οΈ Research Methods:

– A memory-efficient control structure with sketch control blocks is proposed to predict residual features of skipped DiT blocks, combined with an inter-frame attention mechanism for propagating temporally sparse sketch conditions.

πŸ’¬ Research Conclusions:

– The SketchVideo method demonstrates superior performance in controllable video generation and editing, ensuring consistency between newly edited content and original spatial and dynamic features.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.23284

9. Expanding RL with Verifiable Rewards Across Diverse Domains

πŸ”‘ Keywords: Reinforcement Learning, Verifiable Rewards, Cross-Domain, Model-Based Soft Scoring, Scalability

πŸ’‘ Category: Reinforcement Learning

🌟 Research Objective:

– Explore the extension of Reinforcement Learning with Verifiable Rewards (RLVR) to diverse domains like medicine, chemistry, psychology, and economics.

πŸ› οΈ Research Methods:

– Implementation of model-based soft scoring to address limitations of binary rewards and improve flexibility across domains without extensive domain-specific annotations.

– Fine-tuning a base 7B model using various RL algorithms for effective cross-domain verification.

πŸ’¬ Research Conclusions:

– The research demonstrates that distilled generative reward models act as effective cross-domain verifiers, enabling RLVR to outperform state-of-the-art open-source aligned LLMs in free-form answer settings.

– Highlights the robustness and scalability of RLVR, emphasizing its potential for real-world applications with noisy or weak labels.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.23829

10. TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenization

πŸ”‘ Keywords: Human-Scene Interactions, Transformer-based policy, multi-skill unification, masking mechanism, proprioception

πŸ’‘ Category: Robotics and Autonomous Systems

🌟 Research Objective:

– The primary aim is to create a unified transformer-based policy, TokenHSI, to address diverse Human-Scene Interaction tasks by integrating multiple skills.

πŸ› οΈ Research Methods:

– The research introduces a masking mechanism that uses a shared token for humanoid proprioception and combines it with distinct task tokens. This allows effective knowledge sharing and multi-task training.

πŸ’¬ Research Conclusions:

– The study concludes that TokenHSI enhances versatility, adaptability, and extensibility in handling various complex HSI tasks.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.19901

11. Query and Conquer: Execution-Guided SQL Generation

πŸ”‘ Keywords: text-to-SQL, execution results, semantically consistent, SQL generation

πŸ’‘ Category: Natural Language Processing

🌟 Research Objective:

– The research aims to improve the accuracy of text-to-SQL tasks by selecting the most semantically consistent query from multiple candidates.

πŸ› οΈ Research Methods:

– The method leverages execution results to choose queries and integrates smoothly with existing models, outperforming computationally heavy reasoning methods while reducing inference costs.

πŸ’¬ Research Conclusions:

– This approach enhances smaller models, offering a scalable and practical way to achieve state-of-the-art performance in SQL generation, with cost efficiency improved up to 30 times.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.24364

12. Classical Planning with LLM-Generated Heuristics: Challenging the State of the Art with Python Code

πŸ”‘ Keywords: Large Language Models, Planning Capabilities, Heuristic Functions, Python Code

πŸ’‘ Category: Knowledge Representation and Reasoning

🌟 Research Objective:

– Enhance the planning capabilities of Large Language Models (LLMs) using domain-dependent heuristic functions.

πŸ› οΈ Research Methods:

– Generate heuristic functions in Python using LLMs and evaluate them with a greedy best-first search to identify the strongest heuristic.

πŸ’¬ Research Conclusions:

– The LLM-generated heuristics solve more unseen test tasks than state-of-the-art domain-independent heuristics and are competitive in domain-dependent planning, showcasing significant improvements even with an unoptimized implementation.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.18809

13. ActionStudio: A Lightweight Framework for Data and Training of Large Action Models

πŸ”‘ Keywords: Action models, Autonomous agents, Agent-specific fine-tuning, ActionStudio, Scalable

πŸ’‘ Category: AI Systems and Tools

🌟 Research Objective:

– To develop ActionStudio, a lightweight and extensible data and training framework tailored for large Action models in autonomous agents.

πŸ› οΈ Research Methods:

– Utilized a standardized format to unify heterogeneous agent trajectories, supporting LoRA, full fine-tuning, and distributed training paradigms.

πŸ’¬ Research Conclusions:

– Demonstrated strong performance and practical scalability of ActionStudio across public and industry benchmarks. Open-sourced code and data to promote further research.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.22673

14. TeleAntiFraud-28k: A Audio-Text Slow-Thinking Dataset for Telecom Fraud Detection

πŸ”‘ Keywords: Multimodal Training Data, Telecom Fraud, Large Language Model (LLM), Privacy-preserved, Fraud Detection

πŸ’‘ Category: Multi-Modal Learning

🌟 Research Objective:

– The primary aim is to create an open-source audio-text dataset, TeleAntiFraud-28k, to enhance automated telecom fraud analysis.

πŸ› οΈ Research Methods:

– Developed privacy-preserved text-truth samples using ASR and TTS models.

– Enhanced semantic meaning via LLM-based self-instruction sampling.

– Simulated emerging fraud tactics through multi-agent adversarial synthesis.

πŸ’¬ Research Conclusions:

– Introduced a new multimodal dataset with over 28,000 samples for telecom fraud detection.

– Established a standardized benchmark, TeleAntiFraud-Bench, for evaluating model performance.

– Provided a supervised fine-tuning model and open-sourced the data processing framework to encourage community contribution.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.24115

15. Progressive Rendering Distillation: Adapting Stable Diffusion for Instant Text-to-Mesh Generation without 3D Data

πŸ”‘ Keywords: 3D Meshes, Progressive Rendering Distillation, Multi-View Diffusion Models, TriplaneTurbo, Text-to-3D Generators

πŸ’‘ Category: Generative Models

🌟 Research Objective:

– To develop a model capable of generating high-quality 3D meshes from text prompts in just seconds without the need for 3D ground-truths.

πŸ› οΈ Research Methods:

– Introduced Progressive Rendering Distillation (PRD), a novel training scheme that leverages multi-view diffusion models and utilizes U-Net to progressively denoise and decode latent space into 3D outputs.

πŸ’¬ Research Conclusions:

– The proposed TriplaneTurbo, with minimal additional parameters, surpasses previous text-to-3D generators in both efficiency and quality, achieving high-quality mesh generation in 1.2 seconds.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.21694

16. UPME: An Unsupervised Peer Review Framework for Multimodal Large Language Model Evaluation

πŸ”‘ Keywords: Multimodal Large Language Models (MLLMs), Visual Question Answering (VQA), MLLM-as-judge, vision-language scoring system

πŸ’‘ Category: Multi-Modal Learning

🌟 Research Objective:

– This research aims to address the limitations of current evaluation methods for MLLMs in VQA, which require a heavy human workload and are often biased.

πŸ› οΈ Research Methods:

– The authors propose an Unsupervised Peer review MLLM Evaluation framework that uses only image data to generate questions and assessments, along with a vision-language scoring system to evaluate response correctness, visual understanding, and image-text correlation.

πŸ’¬ Research Conclusions:

– The proposed framework achieves high Pearson correlation scores of 0.944 and 0.814 with human evaluations on the MMstar and ScienceQA datasets, respectively, indicating alignment with human-designed benchmarks.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.14941

17. Bridging Evolutionary Multiobjective Optimization and GPU Acceleration via Tensorization

πŸ”‘ Keywords: Evolutionary multiobjective optimization, GPU, Tensorization, Scalability, High-quality solutions

πŸ’‘ Category: Robotics and Autonomous Systems

🌟 Research Objective:

– To bridge the gap between Evolutionary multiobjective optimization algorithms and advanced computing devices like GPUs by parallelizing EMO algorithms through tensorization.

πŸ› οΈ Research Methods:

– Employ tensorization methodology to transform data structures and operations of EMO algorithms into tensor representations for GPU utilization.

– Apply the approach to three representative EMO algorithms: NSGA-III, MOEA/D, and HypE.

– Introduce a multiobjective robot control benchmark using a GPU-accelerated physics engine for comprehensive assessment.

πŸ’¬ Research Conclusions:

– The tensorized EMO algorithms achieve speedups of up to 1113x compared to CPU-based algorithms while maintaining solution quality.

– Effectively scales population sizes to hundreds of thousands.

– Efficiently tackle complex multiobjective robot control tasks, producing high-quality solutions with diverse behaviors.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.20286

18. KOFFVQA: An Objectively Evaluated Free-form VQA Benchmark for Large Vision-Language Models in the Korean Language

πŸ”‘ Keywords: Large Vision-Language Models, VLMs, Korean language, evaluation benchmarks, KOFFVQA

πŸ’‘ Category: Multi-Modal Learning

🌟 Research Objective:

– Introduce KOFFVQA, a Korean language benchmark for evaluating VLMs, addressing the lack of non-English benchmarks and subjective evaluations.

πŸ› οΈ Research Methods:

– Developed a benchmark with 275 questions paired with images and objective grading criteria to ensure reliable evaluation of VLMs.

πŸ’¬ Research Conclusions:

– Demonstrated that the new benchmark KOFFVQA and its grading criteria provide a more reliable evaluation method for VLMs compared to existing methods, with open access to the evaluation code.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.23730

19. Easi3R: Estimating Disentangled Motion from DUSt3R Without Training

πŸ”‘ Keywords: DUSt3R, 4D Model, Easi3R, Attention Adaptation, Camera Pose Estimation

πŸ’‘ Category: Computer Vision

🌟 Research Objective:

– To introduce Easi3R, a novel training-free method for 4D reconstruction that does not require network pre-training or fine-tuning.

πŸ› οΈ Research Methods:

– Utilizes attention adaptation during inference to disentangle attention maps for tasks such as camera pose estimation and 4D dense point map reconstruction.

πŸ’¬ Research Conclusions:

– Demonstrates that the lightweight attention adaptation method significantly outperforms state-of-the-art methods trained or fine-tuned on large dynamic datasets.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.24391

20. Unicorn: Text-Only Data Synthesis for Vision Language Model Training

πŸ”‘ Keywords: Multimodal Data Synthesis, Large Language Models (LLMs), Instruction-Tuning, Vision-Language Models (VLMs), Synthetic Image Representations

πŸ’‘ Category: Multi-Modal Learning

🌟 Research Objective:

– The objective is to synthesize high-quality multimodal training data purely from text to train Vision-Language Models (VLMs) in a cost-effective and scalable manner.

πŸ› οΈ Research Methods:

– A three-stage multimodal data synthesis framework was developed, involving diverse caption data synthesis using Large Language Models (LLMs), instruction-tuning data generation, and modality representation transfer to create synthetic image representations.

πŸ’¬ Research Conclusions:

– The framework successfully eliminates dependency on real images by creating datasets Unicorn-1.2M and Unicorn-471K-Instruction, maintaining data quality and diversity while reducing costs for VLM model training.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.22655

21. MeshCraft: Exploring Efficient and Controllable Mesh Generation with Flow-based DiTs

πŸ”‘ Keywords: MeshCraft, 3D content creation, continuous spatial diffusion, transformer-based VAE

πŸ’‘ Category: Generative Models

🌟 Research Objective:

– The paper aims to introduce MeshCraft, a framework that enhances mesh generation in 3D content creation by providing efficiency and control over mesh topology.

πŸ› οΈ Research Methods:

– MeshCraft employs a transformer-based VAE to encode and decode meshes, combined with a flow-based diffusion transformer to generate high-quality 3D meshes with a predefined number of faces efficiently.

πŸ’¬ Research Conclusions:

– MeshCraft achieves faster mesh generation speeds compared to existing methods, significantly outperforming state-of-the-art techniques in both qualitative and quantitative evaluations on datasets like ShapeNet and Objaverse, while also integrating smoothly with conditional guidance strategies to aid artists in reducing manual efforts.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.23022

22. Decoupling Angles and Strength in Low-rank Adaptation

πŸ”‘ Keywords: Parameter-Efficient FineTuning, LoRA, DeLoRA, Robustness, Low-rank Adaptation

πŸ’‘ Category: Machine Learning

🌟 Research Objective:

– The objective is to propose DeLoRA, a novel finetuning method that enhances robustness without compromising performance by decoupling angular learning from adaptation strength.

πŸ› οΈ Research Methods:

– The method involves normalizing and scaling learnable low-rank matrices to bound the distance of the transformation.

πŸ’¬ Research Conclusions:

– DeLoRA matches or surpasses performance of other PEFT methods and demonstrates stronger robustness in tasks like subject-driven image generation and natural language understanding.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.18225

23. PAVE: Patching and Adapting Video Large Language Models

πŸ”‘ Keywords: Video LLMs, Side-channel signals, Adapters, Multi-task learning

πŸ’‘ Category: Multi-Modal Learning

🌟 Research Objective:

– The objective is to adapt pre-trained Video large language models (Video LLMs) to new tasks involving additional modalities or data types like audio or 3D information using a framework called PAVE.

πŸ› οΈ Research Methods:

– This paper introduces lightweight adapters, called “patches,” which add minimal parameters and operations to the base model without altering its architecture or pre-trained weights to support diverse downstream tasks.

πŸ’¬ Research Conclusions:

– PAVE effectively enhances the performance of the base model across various tasks and surpasses state-of-the-art task-specific models with a minor ~0.1% increase in FLOPs and parameters. It supports multi-task learning and generalizes well across different Video LLMs.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.19794

24. AvatarArtist: Open-Domain 4D Avatarization

πŸ”‘ Keywords: 4D Avatarization, Parametric Triplanes, GANs, Diffusion Models

πŸ’‘ Category: Generative Models

🌟 Research Objective:

– Develop a method for creating 4D avatars from portrait images in arbitrary styles using open-domain techniques.

πŸ› οΈ Research Methods:

– Utilization of parametric triplanes as intermediate 4D representation.

– Implementation of a practical training paradigm combining GANs and diffusion models to handle diverse data distributions.

πŸ’¬ Research Conclusions:

– AvatarArtist model demonstrated robust capability in generating high-quality 4D avatars across various source image domains, with plans to release code and models for future research.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.19906

25. Entropy-Based Adaptive Weighting for Self-Training

πŸ”‘ Keywords: Entropy-Based Adaptive Weighting, Self-Training, Uncertainty, Reasoning Ability

πŸ’‘ Category: Natural Language Processing

🌟 Research Objective:

– The study focuses on enhancing the mathematical problem-solving capabilities of large language models by using self-generated reasoning paths.

πŸ› οΈ Research Methods:

– The introduction of Entropy-Based Adaptive Weighting for Self-Training (EAST), which prioritizes uncertain data during the training process by using a mapping function with a tunable parameter.

πŸ’¬ Research Conclusions:

– Empirical evaluations on GSM8K and MATH benchmarks show that EAST achieves up to a 1% improvement on MATH and a 1-2% boost on GSM8K compared to the vanilla method.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.23913

26. Understanding Co-speech Gestures in-the-wild

πŸ”‘ Keywords: Co-speech gestures, Tri-modal embedding space, Weakly supervised, Gesture representation

πŸ’‘ Category: Multi-Modal Learning

🌟 Research Objective:

– Introduce a new framework for understanding Co-speech gestures in real-world scenarios, focusing on gesture-text-speech associations.

πŸ› οΈ Research Methods:

– Propose three tasks: gesture-based retrieval, gestured word spotting, and active speaker detection using gestures.

– Develop a tri-modal speech-text-video-gesture representation using both global phrase contrastive loss and local gesture-word coupling loss.

πŸ’¬ Research Conclusions:

– The newly learned representations outperform previous methods, including large vision-language models, across all tasks.

– The study highlights the significance of capturing gesture-related signals through speech and text modalities within a shared tri-modal embedding space.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.22668

27. DSO: Aligning 3D Generators with Simulation Feedback for Physical Soundness

πŸ”‘ Keywords: Self-supporting, Direct Simulation Optimization, Stability Score, Diffusion Models

πŸ’‘ Category: Generative Models

🌟 Research Objective:

– Develop a method to generate stable 3D objects by using feedback from a non-differentiable physics simulator.

πŸ› οΈ Research Methods:

– Introduce Direct Simulation Optimization (DSO) to improve 3D object generation through a feedback-driven approach.

– Use a dataset labeled with stability scores to fine-tune the 3D generator via direct preference optimization (DPO) or direct reward optimization (DRO).

πŸ’¬ Research Conclusions:

– The DSO framework is faster and more effective than traditional test-time optimization for generating stable 3D objects.

– The method allows for self-improvement without ground-truth 3D objects, through automatic feedback collection from simulations.

πŸ‘‰ Paper link: https://huggingface.co/papers/2503.22677

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πŸ‘‰ Paper link: 

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